I’m Alessandra Annoni, an Interaction and Visual Designer from Milan, Italy, with international experience across UX/UI, digital products, and immersive technologies, including work at Logitech. I create intuitive and engaging experiences that go beyond “just UI”, connecting people and technology across screens, environments, and physical objects. I hold an MSc in Digital and Interaction Design and a BSc in Communication Design from Politecnico di Milano.
Skills
Design
- UX/UI Design
- Interaction Design
- Visual Design
- Responsive Design
- Design Systems
- Developer Handoff
Research & prototyping
- User Research
- Usability Testing
- User Flows
- Wireframing
- Information Architecture
- High-Fidelity Prototyping
Tools
- Figma, ProtoPie
- Adobe Creative Suite
- Unity UI Toolkit, Blender
- Claude, Replit, Magnific
- HTML, CSS, JavaScript
Languages
- Italian — Native
- English — Fluent
- Spanish — Intermediate
- German — Beginner
Education
MSc Digital and Interaction Design
Politecnico di Milano
Grade: 110/110 cum laude
2023 – 2025
Erasmus Exchange
IT University of Copenhagen
Feb – Aug 2025
BSc Communication Design
Politecnico di Milano
Grade: 110/110
2020 – 2023
Work Experience
UX design of G HUB, the gaming software developed by the Logitech G team.
Account experience, personalization, community and engagement features.
User flows, wireframes, high-fidelity interfaces and prototypes for desktop and mobile.
Usability testing and research synthesis to improve navigation and discoverability.
AI-assisted prototyping with Claude and Replit, together with UX designers and developers.
Interfaces for AR/VR applications and product websites.
Interactive AR/VR interfaces built with Unity UI Toolkit.
Website interfaces and information architecture for clearer product communication.
2D and 3D workflows, combining interaction design, visual design and implementation.
UX/UI for web and mobile platforms: user-centered layouts, interface concepts and visual design.
Visual communication, digital content and advertising, consistent across channels.
Campaigns, social media redesign and corporate communication.
Activities
Sony Corporation Workshop
2025
POLIMI x MIT 24-Hour Joint Hackathon
2024
George Brown College International Workshop
2024